b i o b i j o u x
Is made by combining biodegradable-, capable of decaying through living organisms and bijoux- from the French word bijou “(jewelled) ring”. A project that embodies a unique collaboration between luxury, materialism, and utopia. A brighter future relies on all of us, including luxury brands, to adapt and be mindful of the life cycles of our material consumption.

Embark on a visual exploration of biodegradable materialism and luxury and discover how it became jewellery.

BioBijoux draws on biological materials grown out of fungus and bacteria. The project uses these visuals to speculate about how these materials are used in luxury production, enabling us to imagine a future where more sustainable versions of these products might exist and to question existing cultural attitudes and economic structures around consumption.

Europium was the name of a project proposal for the rebranding of the EU. The rebranding had the scope of centering transparency as a value whilst appealing to younger audiences. One of the main references for this project was Metahaven, as they work within a graphic design context that often has a political message.

The team and I were inspired by the element, Europium, which is a type of silver that can be found in the periodic table. It also received its name after the European continent. As you can see in the redesigned logo, the number of members within the EU in 2018 replaced the element’s mass number.

A rebranding of the EU In collaboration with Aylie Yamagishi, Gabriele Raudonyte, Kumbirai Makumbe and Faye Wang.




A game that imagines a possible dystopian future where a social credit system is run by a private company in the UK.

Game Concept and Art Direction - Diana Ganea

Co-Scriptwriters and Animation - Javier R. and Federico Pozuelo
Head Game Designer - Liam Maclean
Game Designer - Blaite Han
UI Designer - Simone Ferraro
Sound Design - Aron Levi
Foley and VO Casting - Dom Valentino

Host - Colleen Prendergast

Special thanks to:
Erik Hartin and Tara Langford

Based on China’s social ranking system that makes it possible for citizens to be rewarded or punished depending on their actions through point allocation. Just like financial credit scores, an individual’s score has the mobility of increasing or decreasing depending on their course of actions. The social credit system was announced back in 2014 when the Chinese government had started gathering information on its citizens. This accumulation of data is primarily conducted through surveillance monitoring and through government hired ‘’information collectors’'.

Evening Standard
It’s Nice That
LS:N Global
Coeval Mag


FLESH is an annually printed magazine founded in 2017. It is a hybrid between an online platform, a printed publication released once a year but mainly functioning as a studio that produces work and creates self-initiated projects, in which artists are commissioned.

What is it like being in your FLESH?  

The general idea is to showcase young creative directional work, providing an opportunity for collaboration, bringing photographers, art directors and set designers together to produce editorial and moving image. It provides unprocessed design and creates conversation within the creative worlds, by providing discursive interviews and presenting different aspects on underrepresented subjects.

The launch party was in partnership with Protein Studios 


Black Boxes is a publication inspired by flight recorders. A flight recorder is usually orange although it is referred to as a black box. It is used to capture a wide range of data; for example the altitude during a flight.

Coincidentally every single member of this collaboration had family who had to migrate to a different country. It was therefore decided that these personal stories of migration would be stored within the object, intentionally created with the use of the same visual elements of real flight recorders as they store travel records.

With this publication, you have to destroy the case before being able to reach what is contained. In relation to that, we also wanted to explore the life span of data.

Black Boxes
How long will it be able to survive before it is lost or deteriorates?

In collaboration with Bior Elliott, Lily McNally and Kezia Hessam.